MINECART RIDE v1.1
Minecart ride MZ » Devlog
Minecart Ride Plugin – Update v1.1
Hello everyone, Here’s a small but meaningful update to the Minecart Ride plugin for RPG Maker MZ.
What's New in Version 1.1
- Improved cart movement smoothness The cart now moves more fluidly with a faster step interval (120 milliseconds)
- Fixed (hopefully) a bug that caused the player sprite to not be correctly replaced with the cart sprite at the start of the event.
- Included a new sample project/demo A fully editable RPG Maker MZ project is now included. You can use it as a quick test environment or as a starting point for your implementation.
How It Works
This plugin allows the player to board a minecart and move automatically between two points on a predefined track. To use it, place a minecart event at one of the two ends and call the following script command:
KartRide.toggle(eventId, [x1, y1], [x2, y2]);
eventId
: The ID of the minecart event[x1, y1]
and[x2, y2]
: The coordinates of the track endpoints
The path must be drawn using Region ID 7 tiles.
Tips
- It is recommended to use Self Switch A to hide the minecart event during the ride animation, and turn it off at the end to make the event reappear.
If you run into any issues or have suggestions for improvement, feel free to leave a comment. Thanks for using the plugin, and happy RPG making!
Files
KartRide_v1.1.js 6 kB
12 days ago
Minecart ride demo.zip 92 MB
12 days ago
README.txt 2.5 kB
30 days ago
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Minecart ride MZ
Turn any Region ID path into a working minecart track — with just one event.
Status | Released |
Category | Assets |
Author | Axgin96 |
Genre | Action, Adventure, Puzzle, Role Playing |
Tags | Indie, JRPG, plugin, PuzzleScript, RPG Maker, RPG Maker MZ |
Languages | English, Italian |
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